Dead Rising

From Xboxic

Jump to: navigation, search
deadrisingx360frontm-ratedboxart160w.jpg Developer: Capcom
Publisher: Capcom
Available on: x360.gif
Release date: US: August 8, 2006 EU: September 8, 2006
Achievements: 50
Achievement Points: 1000 giconexternal.gif

Summary

Dead Rising features an open level of freedom and offers a vast array of gameplay possibilities. As part of a real time system, time is dynamic in Dead Rising, marching on whether Frank is actively engaged or if he is stationary. Time also plays a role as zombies become more powerful when the sun goes down. Though they move slowly during the day, the zombies become stronger and faster at night, making it even more dangerous for players to survive. The unprecedented numbers of enemies come in never-ending waves and consist of a diverse population of former humans that have retained some memory of their previous lives, which is reflected in their behavior and appearance. The variety of different stores in the mall offers players an endless supply of resources including vehicles, makeshift weapons and more. Players will also encounter other survivors along the way and by helping them can acquire valuable clues as to what has happened.

Achievements

zombie-hunter.jpg Zombie Hunter - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 1,000 zombies.
zombie-killer.jpg Zombie Killer - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 10,000 zombies.
zombie-genocider.jpg Zombie Genocider - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 53,594 zombies.
self-defense.jpg Self Defense - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 1 psychopath.
peace-keeper.jpg Peace Keeper - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 5 psychopaths.
punisher.jpg Punisher - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 10 psychopaths.
legendary-soldier.jpg Legendary Soldier - 20 G_Icon_External.gif
TYPE: 1 Play REQ: kill 10 soliders
hella-copter.jpg Hella Copter - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Take out a helicopter
tour-guide.jpg Tour Guide - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Escort 8 survivors at once.
frank-the-pimp.jpg Frank the Pimp - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Simultaneously escort 8 female survivors.
full-set.jpg Full Set - 20 G_Icon_External.gif
TYPE: Total REQ: Collect all portraits in the NOTEBOOK.
humanist.jpg Humanist - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Get at least 10 survivors out of the mall.
life-saver.jpg Life Saver - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Get at least 20 survivors out of the mall..
saint.jpg Saint - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Get at least 50 survivors out of the mall.
strike.jpg Strike! - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Send at least 10 zombies flying with bowling balls.
costume-party.jpg Costume Party - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Place novelty masks on at least 10 zombies.
raining-zombies.jpg Raining Zombies - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Knock at least 30 zombies aside with a parasol.
gourmet.jpg Gourmet - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Eat all types of food available in the mall.
item-smasher.jpg Item Smasher - 20 G_Icon_External.gif
TYPE: Total REQ: Break at least 100 items.
bullet-point.jpg Bullet Point - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Fire at least 1,000 bullets.
perfect-gunner.jpg Perfect Gunner - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Don't miss with a machine gun.
photojournalist.jpg Photojournalist - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Score at least 1,500 PP from a single photo.
the-artiste.jpg The Artiste - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Score at least 3,000 PP from a single photo.
group-photo.jpg Group Photo - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Get 50 Target Markers with the camera.
portraiture.jpg Portraiture - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph at least 10 survivors.
census-taker.jpg Census Taker - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph at least 50 survivors.
psycho-photo.jpg Psycho Photo - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph at least 4 psychopaths.
psycho-collector.jpg Psycho Collector - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph at least 10 psychopaths.
pp-collector.jpg PP Collector - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph all PP Stickers.
snuff-shot-b.jpg Snuff Shot B - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph Zombie Brad
snuff-shot-b.jpg Snuff Shot J - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Photograph Zombie Jessie
transmissionary.jpg Transmissionary - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Answer all calls from Otis.
indoorsman.jpg Indoorsman - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Spend at least 24 hours indoors.
outdoorsman.jpg Outdoorsman - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Spend at least 24 hours outdoors.
freefall.jpg Freefall - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Drop from a height of at least 16 feet (5 meters).
marathon-runner.jpg Marathon Runner - 20 G_Icon_External.gif
TYPE: Total REQ: Cover a distance of 26.2 miles (42.195 km).
carjacker.jpg Carjacker - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Steal the convicts' vehicle.
stunt-driver.jpg Stunt Driver - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Jump a car at least 33 feet (10 meters).
stunt-rider.jpg Stunt Rider - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Jump a motorcycle at least 33 feet (10 meters).
zombie-road.jpg Zombie Road - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Walk over 33 feet (10 meters) on the backs of zombies using the Zombie Ride.
karate-champ.jpg Karate Champ - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Defeat at least 1,000 zombies barehanded.
sharp-dresser.jpg Sharp Dresser - 20 G_Icon_External.gif
TYPE: Total REQ: Change into at least 20 different costumes.
clothes-horse.jpg Clothes Horse - 20 G_Icon_External.gif
TYPE: Total REQ: Change into all costumes available in the mall.
level-max.jpg Level Max - 20 G_Icon_External.gif
TYPE: Total REQ: Reach Lv. 50.
unbreakable.jpg Unbreakable - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Get the true ending without being knocked out.
overtime-mode.jpg Overtime Mode - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Unveil all CASES and be at the heliport at noon.
infin-mode.jpg ∞ Mode - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Get the true ending.
3-day-survivor.jpg 3 Day Survivor - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Survive for at least 72 hours.
5-day-survivor.jpg 5 Day Survivor - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Survive for at least 5 days.
7-day-survivor.jpg 7 Day Survivor - 20 G_Icon_External.gif
TYPE: 1 Play REQ: Survive for at least 7 days.

Related news

Dead Rising news.

Personal tools